SLNoiseStats immediatley crashes
Markus

Hello,
we are currently evaluating AudioLab+SignalLab for a new Audio and signal processing project. Because we are still evaluating the product, I don't have yet the source code to search the problem myself. The problem is:
As soon as a SLNoiseStats object gets strame data - may be from sound input or even from an internal sinus generator - it always crashes (memory access violation or invalid pointer operation) within the first second. The event handlers are both called once or more, but then, the library always crashes after a short time. The time until the crash itself varies slightly, but is never longer than about 1 second. I tried a lot with different parameters - but no chance. Has anybody else seen this problem? We are currently using SignalLab 3.0 VCL with Delphi 7.
Thanks,
Markus